Humanist Discussion Group

Humanist Archives: May 21, 2025, 11:45 a.m. Humanist 39.22 - ludic editions

				
              Humanist Discussion Group, Vol. 39, No. 22.
        Department of Digital Humanities, University of Cologne
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        Date: 2025-05-20 16:08:35+00:00
        From: scholar-at-large@bell.net <scholar-at-large@bell.net>
        Subject: ludic editions

Willard

A recently published and incisive essay gives one the opportunity to contemplate the boundaries of the electronic edition...

[quote]
Three digital games adapting canon-ical literary texts are discussed to demonstrate the possibilities of the ludic edition:  Walden, a game  (2017), Elsinore (2019) and 80 Days (2014).  The essay concludes with a call for digital scholarly editors to take a more prominent role in the creation of ludic editions lest a new form of digital edition develop that does not have a place in digital humanities scholarship.
[/quote]

Jason Boyd
“The ludic edition: playful futures for digital scholarly editing"
in Digital editing and publishing in the twenty-first century (2025)

https://books.sup.ac.uk/sup/catalog/book/sup-9781917341073 <https://books.sup.ac.uk/sup/catalog/book/sup-9781917341073>

It’s a short read with examples chosen with care as to demonstrating the range and flexibility of ludic editions.

François


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