Humanist Discussion Group, Vol. 35, No. 585. Department of Digital Humanities, University of Cologne Hosted by DH-Cologne www.dhhumanist.org Submit to: humanist@dhhumanist.org Date: 2022-03-10 14:05:34+00:00 From: Gabor Toth <gabor.toth@maximilianeum.de> Subject: numerical simulation in (digital) humanities & further questions Dear Paul and Oyvind, Let me approach the questions by highlighting what you can do with numerical simulation in the Humanities. Numerical simulation is a powerful tool to understand big datasets that involve sequences of states. In the Humanities we have many datasets of this kind. Think about life trajectories of historical actors, texts as sequences of topics, ownership lists of fine art objects. With numerical simulation you can identify the most recurrent topics in millions of texts; you can find the most likely locations where people tended to settle; you can find groups of - fine art - object collectors among whom there was a lot of exchange. Sequences of states feature temporality and some kind of dynamics; numerical simulation is an excellent analytical tool to get insights into these aspects. Continuing with the toy examples above, simulation helps understand how a large-scale phenomenon is likely to unfold, i.e. how certain topics in texts are likely to follow each other, how a given type of fine art objects are likely to move from owner to owner. Simulation also allows us to understand how certain conditions influence the unfolding process, for instance if a fine art object was owned by the Habsburg in the 18th century, who is the most likely owner today? [I overuse “likely” to demonstrate that numerical simulation is a probabilistic framework that helps model randomness and uncertainty]. I find that connecting numerical simulation with simulation in games or with simulation in general is distracting. There are some similarities but overall numerical simulation is something very different. I am hoping that through the - toy - examples above these differences are becoming tangible. As a real world example of numerical simulation in cultural heritage research, I am inserting below the complete abstract of our forthcoming study mentioned by Oyvind. Best wishes, Gabor Studying Large-Scale Behavioral Differences in Auschwitz-Birkenau with Simulation of Gendered Narratives by Survivors In Auschwitz-Birkenau men and women were detained separately; anecdotal evidence suggests that they behaved differently. However, producing evidence based insights into victims' behavior is challenging. Perpetrators frequently destroyed camp documentations; victims' perspective remains dispersed in thousands of oral history interviews with survivors. Listening to, watching, or reading these thousands of interviews is not viable, and there is no established computational approach to gather systematic evidence from a large number of interviews. In this study, by applying methods and concepts of molecular physics, we developed a conceptual framework and computational approach to study thousands of human stories and we investigated 6628 interviews (2500 hours) by survivors of the Auschwitz-Birkenau death camp. We applied the concept of state space and the Markov State Model to simulate the ensemble of 6628 testimonies. The Markov State Model along with the Transition Path Theory allowed us to compare the way women and men remember their time in the camp. We found that acts of solidarity and social bonds are the most important topics in their testimonies. However, we found that women are much more likely to address these topics. We provide systematic evidence that not only were women more likely to recall solidarity and social relations in their belated testimonies but they were also more likely to perform acts of solidarity and form social bonds in Auschwitz-Birkenau. Oral history interviews with Holocaust survivors constitute an important digital cultural heritage that documents one of the darkest moments in human history; generally, oral history collections are ubiquitous sources of modern history and significant assets of libraries and archives. We anticipate that our conceptual and computational framework will contribute not only to the understanding of gender behavior but also to the exploration of oral history as a cultural heritage, as well as to the computational study of narratives. This paper presents novel synergies between history, computer science, and physics, and it aims to stimulate further collaborations between these fields. _______________________________________________ Unsubscribe at: http://dhhumanist.org/Restricted List posts to: humanist@dhhumanist.org List info and archives at at: http://dhhumanist.org Listmember interface at: http://dhhumanist.org/Restricted/ Subscribe at: http://dhhumanist.org/membership_form.php