Humanist Discussion Group, Vol. 17, No. 474.
Centre for Computing in the Humanities, King's College London
www.kcl.ac.uk/humanities/cch/humanist/
www.princeton.edu/humanist/
Submit to: humanist@princeton.edu
Date: Fri, 19 Dec 2003 09:11:38 +0000
From: Francisco <camara@dei.uc.pt>
Subject: workshop on linguistic creativity
Call For Papers:
LREC 2004 Workshop on Language Resources for Linguistic Creativity
A half-day workshop held as part of LREC 2004 in Lisbon, Portugal (24th-30th
May).
Centro Cultural de Belem, Lisbon, Portugal
Schedule:
Submission Deadline: March 1st, 2004
Acceptance Notification: March 17th, 2004
Workshop held: May 29th, 2004 (afternoon)
Research Context:
Linguistic creativity is a decidedly knowledge-hungry process. Metaphors,
poems and jokes, to name just three archetypal forms of linguistic
creativity, can all be meaningfully studied by limiting our analysis to
certain sub-types with rigid forms (such as X is Y metaphors, Petrarchian
sonnets, light-bulb jokes, etc.), but the form is merely the vehicle through
which the substance is conveyed, and this substance is essentially
unlimited. A light-bulb joke is funny not because of its form but because of
the concepts it employs; a metaphor is meaningful not because it juxtaposes
two different concepts to achieve a frisson of semantic tension, but because
the juxtaposition reveals something deep about the relationship between
those concepts; and a poem is not creative merely because it rhymes, but
because it tells us something about the world in a way that is striking and
original.
Creative language thus requires a mastery of both form and substance,
inasmuch as a linguistically creative system must not only discover
innovative language artefacts (metaphors, analogies, poems, stories, jokes,
riddles, etc.) but must express these artefacts in a way that respects the
constraints imposed by the form. Constraints on form usually constitute a
closed system and are thus the easiest to encode, but constraints on
substance are essentially open-ended. Thus, while it is feasible that
systems can be given their knowledge about form via hand-coding, of
grammars, lexicons and so forth, it is not clear that hand-coding offers a
scalable solution to the problem of substance in producing anything more
than toy systems.
The goal of this workshop is to bring together researchers interested in
linguistic creativity, to consider how questions of conceptual substance can
be framed, advanced, resolved or reformulated in terms of existing (or
anticipated) language resources. For instance, can existing lexical systems
like WordNet, or general ontologies like CYC or Mikrokosmos, be used to
provide conceptual substance to linguistically creative systems? If so, to
what extent are these systems creative? What new structures can be mined
from these resources to enable linguistic creativity? Can text-mining over
large corpora or the World Wide Web yield the structures needed to drive
linguistic creativity. Are there databases or case-bases available that have
been, or can be, instrumental in driving linguistic creativity, in
generating metaphors, analogies, poems, jokes, riddles and so on?
We welcome thought-provoking papers on the computational treatment of any
aspect of linguistic creativity. We especially welcome papers that address
the role of language resources, such as dictionaries, ontologies, databases,
case-bases and corpora, in creative language processing. Topics of
discussion can include, but are not limited to, the following:
Metaphor processing (comprehension and generation)
Analogical reasoning (comprehension, generation, use in argumentation, etc.)
Poetry generation
Jokes and humour comprehension/generation
Natural Language Generation
Story/Plot Generation
Puzzles and word-game generation
Natural Language for Games
Theories of Linguistic Creativity
Ontology creation, boot-strapping and/or augmentation
Submission:
Authors should submit an abstract of between 500 1000 words to the
following address:
Tony.Veale@UCD.ie
Submission emails should have a subject header that states “LREC Creativity
Workshop”
Workshop Program Committee:
Tony Veale,
Dept. of Computer Science,
University College Dublin, Dublin, Ireland.
Amílcar Cardoso,
Departamento de Engenharia Informática,
Universidade de Coimbra, Polo II, Portugal.
Francisco Câmara Pereira,
Departamento de Engenharia Informática,
Universidade de Coimbra, Polo II, Portugal.
Pablo Gervás,
Departamento de Sistemas Informáticos y Programación
Facultad de Informática
Universidad Complutense de Madrid, Spain
Costs:
The workshop registration fee is 50 EURO for participants in the main LREC
conference and 85 EURO for all others. Please visit the official LREC
website at:
http://www.lrec-conf.org/lrec2004/index.php
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