From: Humanist Discussion Group <willard.mccarty-AT-mccarty.org.uk>
To: humanist-AT-lists.digitalhumanities.org
Date: Mon, 9 Feb 2009 10:50:08 +0000 (GMT)
Subject: [Humanist] 22.511 what happened when games met computing?
Humanist Discussion Group, Vol. 22, No. 511.
Centre for Computing in the Humanities, King's College London
www.digitalhumanities.org/humanist
Submit to: humanist-AT-lists.digitalhumanities.org
Date: Mon, 09 Feb 2009 10:48:46 +0000
From: Willard McCarty <willard.mccarty-AT-mccarty.org.uk>
Subject: games meet computing?
I would be very grateful for recommendations of sources for the history
of game-playing in the early decades of computing. I am particularly
interested in histories that look at the confluence of the two rather
than implementation and development of computer games. This confluence
is in a sense utterly obvious -- one form of rule-governed behaviour
meeing a rule-governing machine. But what is *not* so obvious about this
meeting? How did each affect the other?
Thanks very much for any guidance.
Yours,
WM
--
Willard McCarty, Professor of Humanities Computing,
King's College London, staff.cch.kcl.ac.uk/~wmccarty/;
Editor, Humanist, www.digitalhumanities.org/humanist;
Interdisciplinary Science Reviews, www.isr-journal.org.
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