20.105 Creativity and Cognition 2006, Washington DC

From: Humanist Discussion Group (by way of Willard McCarty willard.mccarty_at_kcl.ac.uk>
Date: Thu, 13 Jul 2006 07:21:10 +0100

               Humanist Discussion Group, Vol. 20, No. 105.
       Centre for Computing in the Humanities, King's College London
                     Submit to: humanist_at_princeton.edu

         Date: Thu, 13 Jul 2006 07:15:16 +0100
         From: "Matt Kirschenbaum" <mkirschenbaum_at_gmail.com>
         Subject: CREATIVITY & COGNITION 2007

[The following is relevant to Humanist in a number of different respects. MGK]


Seeding Creativity: Tools, Media, and Environments

June 13-15, 2007 Washington DC, USA

   Sponsored by ACM SIGCHI
Industry Sponsors include IBM, Microsoft, SAP and Google

Submission deadline: December 15, 2006
Author notification: February 19, 2007
Final formatted papers due: March 19, 2007

We cordially invite submissions to the 6th Creativity and Cognition
   Conference (CC2007), sponsored by ACM SIGCHI. Following the success
of the previous conferences, this meeting will serve as a forum for
focusing on creativity support tools for individual and group
creativity, bridging among technology, science and arts to find common
themes for user interface and new media design, and producing rigorous
research with innovative designs and carefully conceived evaluations.

We welcome contributions from researchers, developers, practitioners,
and policy-makers in many fields, including: computer and information
scientists; diverse scientists, engineers, and architects; product,
graphic, and interaction designers; writers, musicians, and new media
artists; creative practitioners, corporate leaders, and educators;
social scientists, ethnographers, and anthropologists.

The conference will feature two elegant evening receptions at the
   National Academy of Sciences and Corcoran Gallery of Art to celebrate
the dialogue among technology, science, and arts.

The general focus of the conference is about cultivating and sustaining
creativity: understanding how to design and evaluate computational
   support tools, digital media, and sociotechnical environments that not
only empower our creative process and abilities, but also encourage and
nurture creative mindsets and lifestyles. Topics appropriate for
submissions include, but are not limited to:

- Principles for interface, interaction & software design
- Empirical evaluations by quantitative and qualitative methods
- In-depth case studies and ethnographic analyses
- Reflective accounts of individual and collaborative practice
- Educational and training methods to encourage creativity with novel
- Social mechanisms in support of creative communities and
- Emerging technologies, media, and approaches in the arts and creative
   - Transdisciplinary methods and collaboration models


Matthew Kirschenbaum
Assistant Professor of English
Associate Director,
Maryland Institute for Technology in the Humanities (MITH)
University of Maryland
301-405-8505 or 301-314-7111 (fax)
Received on Thu Jul 13 2006 - 02:48:24 EDT

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