16.352 book on virtual art

From: Humanist Discussion Group (by way of Willard McCarty willard.mccarty@kcl.ac.uk)
Date: Fri Nov 29 2002 - 01:39:23 EST

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                   Humanist Discussion Group, Vol. 16, No. 352.
           Centre for Computing in the Humanities, King's College London
                         Submit to: humanist@princeton.edu

             Date: Fri, 29 Nov 2002 06:31:15 +0000
             From: Arun-Kumar Tripathi
             Subject: VIRTUAL ART: From Illusion to Immersion', Oliver Grau

    It is an exquisite hono(u)r for me to tell you about the new book of Dr.
    Oliver Grau.. The book is breaking new ground in the field of Computer
    technology and virtual art.

    Virtual reality (VR) is a constant phenomenon in art history that can be
    traced back to antiquity. It can involve an area of ritual action, a
    private, artificial paradise, or a public sphere with politically
    suggestive power--in short, it encompasses a visual history that is
    characterized by totality. The concept of transposing viewers into an
    enclosed, illusionary visual space has been revived and expanded in the VR
    art of the current age. The more intimately an interface nestles into
    viewers' senses, the more intense their immersion will be. Such an
    interface weakens the viewers' sense of psychological distance and puts
    the relationship between art and consciousness into question. (Into the
    Belly of the Image: Historical Aspects of Virtual Reality, Oliver Grau)

    New Book: VIRTUAL ART: From Illusion to Immersion' by Oliver Grau
    (forthcoming from MIT Press, January 2003)

    See below the TOUR DATES, in which Dr. Oliver Grau will be presenting his
    book and giving the lecture on the book, "Virtual Art."

    Although many people view virtual and mixed realities as a totally new
    phenomenon, it has its foundations in an unrecognized history of immersive
    images. The search for illusionary visual space can be traced back to
    antiquity. Oliver Grau shows how virtual art fits into the art history of
    illusion and immersion and shows how each epoch used the technical means
    available to produce maximum illusion from Pompeiis Villa dei Misteri via
    baroque frescoes, panoramas, immersive cinema to the CAVE. He describes
    the metamorphosis of the concepts of art and the image and relates those
    concepts to interactive art, interface design, agents, telepresence, and
    image evolution. Grau retells art history as media history, helping us to
    understand the phenomenon of immersion beyond the hype.

    Doing that, Grau draws on the work of contemporary artists like Maurice
    Benayoun, Charlotte Davies, Monika Fleischmann, Eduardo Kac, Christa
    Sommerer, Michael Naimark, Simon Penny, Daniela Plewe, Jeffrey Shaw et al.

    For extra details, please visit the below web site

    About the author: Oliver Grau is lecturer in Art History at Humboldt
    University, Berlin, and head of the German Science Foundation's project on
    "Immersive Art". He is creating the International Database of Virtual Art
    with the aid of the Federal Ministry of Education and Science. Grau is
    visiting professor in Linz.

    LECTURE TOUR (sponsored by Goethe Institute and various hosts).

    San Francisco, UC Berkeley, Monday Dec. 2
    The Art, Technology, and Culture Colloquium
    160 Kroeber Hall
    Curated by Ken Goldberg with ATC Advisory Board

    Stanford University, Tuesday Dec. 3
    4:15 pm
    Stanford University, Lane History Building 200, Room 307

    Los Angeles, UCLA (Department of Design and Media Arts), Wednesday Dec. 4
    6 pm 7 pm
    Kinross North Bldg. Room 104 EDA

    Chicago, School of the Art Institute, Friday Dec. 6
    Noon talk from 12-1p.m.
    SAIC Auditorium
    280 S. Columbus Dr. (Corner of Jackson and Columbus Dr.)

    Toronto, Goethe-Institut, Sunday Dec. 8
    Goethe-Institut Toronto
    11:00 am, New Media

    Kind regards,
    Arun Tripathi

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